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Does Not a Trolley Problem! use AI?

Yes — AI is used for parts of the game

Some in-game sprites and UI icons, plus store art and localization, were AI-generated and then edited by the developer.

Partial AIEffort risk: Low

AI judgment · deepseek-flash · AI-assisted · 72% confidence

Checked against Steam on Oct 28, 2026.

Not a Trolley Problem! header image
Developer
NEOTOLIS LLC
Publisher
NEOTOLIS LLC
Release
Coming soon

View on Steam ↗

Production signals

Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.

Before you buy: anti-cheat, accounts, DRM

No anti-cheat, third-party account or DRM is declared on Not a Trolley Problem!'s Steam page.

Does Not a Trolley Problem! have kernel-level anti-cheat? →

What the developer says

1. In-game artwork Some visual assets (e.g., character/decor sprites, UI icons) are generated with Google Gemini and OpenAI ChatGPT (image generation) and further edited, retouched, and composed by the developer in the final art pipeline. 2. Store page and marketing graphical assets Capsule art, library hero, library capsule, and promotional images are generated with Google Gemini and OpenAI ChatGPT, and further edited, retouched, and composed by the developer before upload. 3. In-game localization Text translations are AI-assisted using Anthropic Claude, with developer review for tone and accuracy. Runtime behavior: - No generative AI models are bundled with or called from the shipped game binary. - All AI-generated content is pre-rendered and baked into final assets at build time. - No user inputs are sent to any AI service during gameplay.

From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.

What other sources say

SourceTheir take
Steam disclosureAI content disclosed
AI judgment
deepseek-flash
AI-assisted · AI scope: parts · effort risk: low
Reasoning

The disclosure states AI was used for some in-game visual assets, store art, and translation, all reviewed and edited by the developer. No runtime AI is used. The developer has no recent release cadence suggesting volume production.

Against: The game is unreleased with no reviews, so effort signals are limited; the disclosure describes editing and composition work by the developer.

Remove AI Slop
open-source extension
Some AI (art, UI/icons, marketing, translation)

FAQ

Does Not a Trolley Problem! use AI?

Yes. Not a Trolley Problem!'s developer discloses AI-generated content on its Steam page. Some in-game sprites and UI icons, plus store art and localization, were AI-generated and then edited by the developer.

Is Not a Trolley Problem! AI-generated?

Only partly. AI is used for parts of the game; most of it is made by the developers.

How does GameAICheck know?

We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.

Is something wrong?

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