Does Clash of Crests use AI?
AI tools generated unit and character portraits, crests, banners, key art, some environment art, background music, and drafted lore text, later edited by the developer.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Clash of Crests's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- The Real Z Studios released 1 game on Steam in the last 12 months. 2 of their 2 games disclose AI.
- On Steam since 2026 with 2 games.
- Our AI review of these signals: mixed signals.
What the developer says
Some of the artwork in Clash of Crests was produced with generative AI image tools and then cropped, composited, retouched and finished by the developer. This includes unit and character portraits, faction crests, campaign banners and key art, and some environment and prop art. Some of the background music (menu and battle themes) was composed with generative AI music tools and selected by the developer. Parts of the in-game lore and flavour text were drafted with AI assistance and then edited by the developer. Nothing is generated by AI while you play: all content ships with the game as fixed, pre-made assets.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Major AI · mixed signals, high confidenceReasoningThe disclosure covers several major asset types: art, music, and writing. Assets are fixed and pre-made, not generated live, so scope is major rather than core. Only one recent release and no evidence of volume output, so effort risk stays medium. Against: Developer reports cropping, compositing, retouching, and editing AI output, and only one game shipped in the last 12 months, which argues against mass-produced volume. |
| Remove AI Slop open-source extension | Mostly AI-generated (art, marketing, music/sound, UI/icons, story/dialogue, text) |
FAQ
Does Clash of Crests use AI?
Yes. Clash of Crests's developer discloses AI-generated content on its Steam page. AI tools generated unit and character portraits, crests, banners, key art, some environment art, background music, and drafted lore text, later edited by the developer.
Is Clash of Crests AI-generated?
AI-generated content makes up a major part of the game, according to its disclosure.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
