Does All Hallows use AI?
AI processed recorded voice-acting and helped create environmental textures and ambient sound layers.
AI judgment · deepseek-flash · AI-assisted · 70% confidence
Checked against Steam on Oct 28, 2026.

- Developer
- Aardvark Anteater Acoustics
- Publisher
- Aardvark Anteater Acoustics
- Release
- Coming soon
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Aardvark Anteater Acoustics released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- AI judgment of production effort risk: Low (deepseek-flash)
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on All Hallows's Steam page.
Does All Hallows have kernel-level anti-cheat? →
What the developer says
Generative AI (SoundID VoiceAI) was used to process recorded voice-acting performances for character dialogue and undead vocals. AI tools were also used in the creation of environmental textures and ambient sound layers."
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-assisted · AI scope: parts · effort risk: lowReasoningThe disclosure states AI was used on voice performances and some textures and ambient audio, so some shipped assets are AI-influenced. Voice acting was recorded by people and then processed, and the studio has only one game, with no volume-release pattern. Most of the game appears human-made. Against: AI touches several asset types (voice, textures, audio), which could push scope higher, but the disclosure frames it as processing and assistance rather than generation. |
| Remove AI Slop open-source extension | Mostly AI-generated (voice, art, music/sound) |
FAQ
Does All Hallows use AI?
Yes. All Hallows's developer discloses AI-generated content on its Steam page. AI processed recorded voice-acting and helped create environmental textures and ambient sound layers.
Is All Hallows AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.