Does Totally Hellish Chaos use AI?
Enemy, environment, and UI sprites were AI-generated then hand-edited; dialogue drafted with AI writing assistance, while audio is human-made.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- Soil & Soul Games
- Publisher
- Soil & Soul Games
- Release
- Coming soon (Early Access)
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Totally Hellish Chaos's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Soil & Soul Games released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
Some 2D sprite art for enemies, environment elements, and UI was generated and iterated using Pixellab AI, then hand-edited and finalized by the development team for consistency and pixel-art style. Audio is human-composed and sound-designed. Narrative and dialogue text was drafted by the developer with AI writing assistance. No live-generated content is present at runtime — all AI-derived assets are baked into the build.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningThe disclosure states AI was used for several 2D asset types and writing assistance, so AI content ships to players. Assets were hand-edited and audio is human-composed, indicating real production effort. The developer has no release history suggesting volume output. Against: Hand-editing and finalizing of AI sprites plus human-composed audio point to substantial manual work; the game is unreleased with no review data. |
| Remove AI Slop open-source extension | Mostly AI-generated (art, UI/icons, concept/reference, story/dialogue, text) |
FAQ
Does Totally Hellish Chaos use AI?
Yes. Totally Hellish Chaos's developer discloses AI-generated content on its Steam page. Enemy, environment, and UI sprites were AI-generated then hand-edited; dialogue drafted with AI writing assistance, while audio is human-made.
Is Totally Hellish Chaos AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.