Does BROKEN SOUL : Boss Rush use AI?
Some visual assets and promotional materials were made with generative AI; combat design and system logic were hand-made by a solo developer.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on BROKEN SOUL : Boss Rush's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- DoubleJLabs released 1 game on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Few players: released 3 months ago with only 4 reviews.
- Our AI review of these signals: solid production.
What the developer says
BROKEN SOUL : Boss Rush is a solo-developed game, and generative AI tools were used during development to assist with the creation of some visual assets and promotional materials. However, the game’s ideas, combat design, and system logic were all personally conceived and implemented, and every piece of content that appears in the final game was also directly selected, edited, and reviewed before completion. This is not a game that was made easily, but rather one that was brought to completion by making full use of every available tool and resource. If the game receives greater support in the future, there are plans to further expand and improve various elements, including the art assets, to an even higher level of quality. The game does not include any functionality that generates content with generative AI in real time during gameplay.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningThe disclosure states AI assisted with some visual assets and promo materials, so some in-game art is AI-generated. The developer says ideas, combat design and system logic were personally implemented and all content was reviewed. Only one release in 12 months and few reviews, but no sign of volume release. Against: The disclosure claims AI was limited to supporting assets with human selection and editing, and no real-time generation; low review count could reflect a small solo project rather than low effort. |
| Remove AI Slop open-source extension | Some AI (art, marketing, concept/reference, code, level design) |
FAQ
Does BROKEN SOUL : Boss Rush use AI?
Yes. BROKEN SOUL : Boss Rush's developer discloses AI-generated content on its Steam page. Some visual assets and promotional materials were made with generative AI; combat design and system logic were hand-made by a solo developer.
Is BROKEN SOUL : Boss Rush AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
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