Does Pound for Pound: MMA Promotion Simulator use AI?
AI-generated fighter images appear in-game, with AI also used for marketing material; the rest of the text-based simulator is human-made.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- Pound for Pound Games
- Publisher
- Pound for Pound Games
- Release
- 20 Mar, 2026 (Early Access)
- Reviews
- Very Positive · 151
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Pound for Pound: MMA Promotion Simulator's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Pound for Pound Games released 1 game on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- 151 player reviews, 96% positive (Very Positive).
- Our AI review of these signals: solid production.
What the developer says
AI was used to generate fighter images and parts of the marketing material
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, high confidenceReasoningThe disclosure states AI generated fighter images and parts of marketing, so some in-game art is AI. The game is a text-based management sim, so art is a supporting element rather than the core. One release, 151 reviews at 96% positive, and no volume-release pattern indicate real effort. Against: The curator note adds nothing beyond the disclosure; no evidence of AI in writing, audio, or core gameplay. |
| Remove AI Slop open-source extension | Minor AI use (marketing) |
| Games That Use AI Generation Steam curator | “Gen AI used for visuals in-game and in marketing material.” |
Curator notes are the opinions of independent Steam curators, quoted as written. GameAICheck has not verified them.
FAQ
Does Pound for Pound: MMA Promotion Simulator use AI?
Yes. Pound for Pound: MMA Promotion Simulator's developer discloses AI-generated content on its Steam page. AI-generated fighter images appear in-game, with AI also used for marketing material; the rest of the text-based simulator is human-made.
Is Pound for Pound: MMA Promotion Simulator AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.