Does Paranormal Grounds: The Bliss use AI?
AI assisted with script brainstorming, troubleshooting, and minor 2D artwork, all edited by the team; 3D AI placeholders were replaced.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Paranormal Grounds: The Bliss's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Lakeside Games released 0 games on Steam in the last 12 months. 1 of their 2 games disclose AI.
- On Steam since — with 2 games.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
Generative AI tools were utilized during the development of The Bliss to assist with initial script brainstorming, technical troubleshooting, and the creation of minor 2D artwork elements. All AI-assisted content was heavily modified, edited, and curated by the development team to align with the game's strict artistic vision. (Note: Any 3D AI-generated assets were used strictly as temporary placeholders during prototyping and have been completely replaced by human-crafted models in the final release).
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningThe disclosure states AI was used for minor 2D art and script brainstorming, so some shipped assets are AI-assisted. It also says content was heavily edited and 3D placeholders were replaced, indicating human production effort. The developer has released no games in the last 12 months, so volume signals are absent. Against: The game is unreleased, so final shipped content can't be verified; the disclosure itself claims heavy human curation and replacement of AI placeholders. |
| Remove AI Slop open-source extension | Some AI (story/dialogue, concept/reference, art) |
FAQ
Does Paranormal Grounds: The Bliss use AI?
Yes. Paranormal Grounds: The Bliss's developer discloses AI-generated content on its Steam page. AI assisted with script brainstorming, troubleshooting, and minor 2D artwork, all edited by the team; 3D AI placeholders were replaced.
Is Paranormal Grounds: The Bliss AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
