Does DreadHold use AI?
AI coding assistants were used during development, but no AI-generated art, audio, or writing is disclosed for the game itself.
AI judgment · deepseek-flash · AI-assisted · 60% confidence
Checked against Steam on Oct 28, 2026.

- Developer
- Sam Parton, Tecno
- Publisher
- iDevelopThings
- Release
- 26 Dec, 2025 (Early Access)
- Reviews
- 1 user reviews · 1
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Sam Parton released 1 game on Steam in the last 12 months. 2 of their 2 games disclose AI.
- On Steam since 2025 with 2 games.
- Few players: released 10 months ago with only 1 review.
- AI judgment of production effort risk: Low (deepseek-flash)
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on DreadHold's Steam page.
Does DreadHold have kernel-level anti-cheat? →
What the developer says
We use tools like GitHub Copilot during development. However, all code is verified by our 2 member team, with over 30 years combined experience.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-assisted · AI scope: minor · effort risk: lowReasoningThe disclosure covers only GitHub Copilot, a coding tool, with all code reviewed by a two-person team. No in-game art, audio, or writing is described as AI-generated. Release pace is one game in 12 months, not volume-driven. Against: Both of the developer's games disclose AI use, and the game has only one review ten months after release, which limits visibility into the shipped content. |
| Remove AI Slop open-source extension | Minor AI use (code) |
FAQ
Does DreadHold use AI?
Yes. DreadHold's developer discloses AI-generated content on its Steam page. AI coding assistants were used during development, but no AI-generated art, audio, or writing is disclosed for the game itself.
Is DreadHold AI-generated?
Only partly. AI is used in minor ways, such as store images, translation or small details.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.