Does Ashes of Xun use AI?
Enemy spritesheets and their walk, attack, and death animations were generated with AI tools; other assets appear human-made.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Ashes of Xun's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Microscopic Games released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
The enemy spritesheets (including walk, attack and death animations) were generated using AI tools.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningThe disclosure states AI was used for enemy spritesheets and their animations, a visible in-game asset type. That is a limited portion of the game, with no indication AI covers art, audio, writing, or voice broadly. The developer has one game and no high-volume release pattern. Against: The game is unreleased with no reviews, so the full extent of AI use across assets cannot be verified. |
| Remove AI Slop open-source extension | Mostly AI-generated (art) |
FAQ
Does Ashes of Xun use AI?
Yes. Ashes of Xun's developer discloses AI-generated content on its Steam page. Enemy spritesheets and their walk, attack, and death animations were generated with AI tools; other assets appear human-made.
Is Ashes of Xun AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
