Does DIVEBOMB: Weaponized Racing use AI?
AI-assisted tools were used for coding help and upscaling/cleanup of screenshots used in store capsule art; no generative AI art ships in-game.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on DIVEBOMB: Weaponized Racing's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- RPM Digital released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
No Generative AI art was used in-game or in any of the promotional material. However, ai-assisted tools were used in development for coding assistance and image editing tasks such as upscaling and cleanup of screenshots to be used in capsule arts.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Minor AI · solid production, high confidenceReasoningThe disclosure states no generative AI art is in-game or in promotional material, with AI limited to coding assistance and image editing of screenshots. That places AI scope at minor, affecting store assets rather than shipped game content. The developer has one game, not yet released, with no volume-release signals. Against: Capsule art screenshots were processed with AI upscaling/cleanup, so some store imagery is AI-touched; the game is unreleased, so in-game content can't be verified. |
| Remove AI Slop open-source extension | Some AI (code, art, marketing) |
FAQ
Does DIVEBOMB: Weaponized Racing use AI?
Yes. DIVEBOMB: Weaponized Racing's developer discloses AI-generated content on its Steam page. AI-assisted tools were used for coding help and upscaling/cleanup of screenshots used in store capsule art; no generative AI art ships in-game.
Is DIVEBOMB: Weaponized Racing AI-generated?
Only partly. AI is used in minor ways, such as store images, translation or small details.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
