Does Brutal Ball Manager 2 use AI?
AI was used for model shading, some hair and facial hair variations, and some UI panels and icons.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- Stout Kassel Games
- Publisher
- Stout Kassel Games
- Release
- 8 Sep, 2026 (Early Access)
- Reviews
- Positive · 23
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Brutal Ball Manager 2's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Stout Kassel Games released 1 game on Steam in the last 12 months. 1 of their 2 games disclose AI.
- On Steam since 2023 with 2 games.
- 23 player reviews, 100% positive (Positive).
- Our AI review of these signals: solid production.
What the developer says
AI was used for shading of models. Some hair and facial hair variations were altered with AI. Some of the UI panels and icons were generated with AI.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, high confidenceReasoningThe disclosure lists AI use for shading, hair variants, and some UI panels and icons, which are supporting in-game assets rather than the whole game. The developer has released one game in the last 12 months and the game has 23 positive reviews shortly after release, showing no volume-release pattern. Against: AI touches several asset categories (models, hair, UI), but each is described as partial or limited in scope. |
| Remove AI Slop open-source extension | Mostly AI-generated (art, UI/icons) |
FAQ
Does Brutal Ball Manager 2 use AI?
Yes. Brutal Ball Manager 2's developer discloses AI-generated content on its Steam page. AI was used for model shading, some hair and facial hair variations, and some UI panels and icons.
Is Brutal Ball Manager 2 AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.