Does The Hunger of Z'eeth! use AI?
The developer says AI was used only for coding assistance and organization, not for any in-game art, audio, or writing.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- Second Way Studios
- Publisher
- Second Way Studios
- Release
- 28 Feb, 2026 (Early Access)
- Reviews
- 1 user reviews · 1
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on The Hunger of Z'eeth!'s Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Second Way Studios released 1 game on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Few players: released 8 months ago with only 1 review.
- Our AI review of these signals: solid production.
What the developer says
I used Ai to help improve my typing speed in certain area's. I laid out the entire game design on a whiteboard prior to making the game, and during the development process I used tips for organization of my global variables and other small improvements to my Visual studio file. Wanna know what I used Ai most for? "Hey can you move my art down on the screen by 15 pixels?" XD just so I wouldn't have to edit X-Y values so often. Ai is great at dealing with some of the tedium of programming. :) This is a Human designed and Human made game, Ai just helped me speed along.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Minor AI · solid production, medium confidenceReasoningThe disclosure describes AI as a programming aid for typing speed, variable organization, and pixel-position tweaks, not for shipped assets. A curator note alleges development-process AI use, which is not player-facing content. No evidence of AI-generated art, audio, or writing ships to players. Against: The developer's own disclosure confirms AI was used during development, and a curator flags gen AI use, though only for coding and organization tasks. |
| Remove AI Slop open-source extension | Mostly AI-generated (level design, code, text) |
| Games That Use AI Generation Steam curator | “Gen AI used during development to automate development/coding/organization processes. Given what they used gen AI for, it is likely that the gen AI slowed the development down rather than sped it up.” |
Curator notes are the opinions of independent Steam curators, quoted as written. GameAICheck has not verified them.
FAQ
Does The Hunger of Z'eeth! use AI?
Yes. The Hunger of Z'eeth!'s developer discloses AI-generated content on its Steam page. The developer says AI was used only for coding assistance and organization, not for any in-game art, audio, or writing.
Is The Hunger of Z'eeth! AI-generated?
Only partly. AI is used in minor ways, such as store images, translation or small details.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.