Does Tales In Text: Multiplayer Immersive Adventures use AI?
One story's narrator voice is AI-generated from a real narrator's voice; players can disable it.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- Synthetic Mind Corp.
- Publisher
- Synthetic Mind Corp.
- Release
- 20 Nov, 2025
- Reviews
- 1 user reviews · 1
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Tales In Text: Multiplayer Immersive Adventures's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Synthetic Mind Corp. released 1 game on Steam in the last 12 months. 2 of their 2 games disclose AI.
- On Steam since 2025 with 2 games.
- Few players: released 11 months ago with only 1 review.
- Our AI review of these signals: solid production.
What the developer says
One of the stories in the game uses a narrator voice generated by a neural network that was trained on a real narrator's voice. Narrator can be disabled.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningThe disclosure states a neural-network-generated narrator voice is used in one story, so some in-game audio is AI-made. The rest of the text-based adventure appears human-made, with only one release in the past year. Low review count is noted but volume signals don't indicate mass production. Against: Narrator can be disabled, and only one story is affected; the developer has just one recent release, not a high-volume pattern. |
| Remove AI Slop open-source extension | Some AI (story/dialogue, voice) |
FAQ
Does Tales In Text: Multiplayer Immersive Adventures use AI?
Yes. Tales In Text: Multiplayer Immersive Adventures's developer discloses AI-generated content on its Steam page. One story's narrator voice is AI-generated from a real narrator's voice; players can disable it.
Is Tales In Text: Multiplayer Immersive Adventures AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.