Does Point In Time use AI?
AI was used only to translate in-game text into multiple languages; the game's art and design are human-made.
AI judgment · deepseek-flash · AI-assisted · 80% confidence
Checked against Steam on Oct 28, 2026.
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Onionrin released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- AI judgment of production effort risk: Low (deepseek-flash)
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Point In Time's Steam page.
Does Point In Time have kernel-level anti-cheat? →
What the developer says
Generative AI was used solely for localization, including the translation of in-game text into multiple languages.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-assisted · AI scope: minor · effort risk: lowReasoningThe disclosure limits AI to localization, which is a supporting use rather than in-game asset generation. The developer has released no games in the last 12 months, so there is no volume-release pattern. Tags suggest a handcrafted puzzle/tactics game, and nothing indicates AI-generated art or audio. Against: The game is unreleased with no reviews yet, so the actual shipped content cannot be verified beyond the disclosure. |
| Remove AI Slop open-source extension | Minor AI use (translation) |
FAQ
Does Point In Time use AI?
Yes. Point In Time's developer discloses AI-generated content on its Steam page. AI was used only to translate in-game text into multiple languages; the game's art and design are human-made.
Is Point In Time AI-generated?
Only partly. AI is used in minor ways, such as store images, translation or small details.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
