Does Absorber 2 use AI?
All in-game artwork, including enemy portraits and icons, was AI-generated with ChatGPT under developer direction; code and some interface text used Claude.
AI judgment · deepseek-flash · AI-heavy · 80% confidence
Checked against Steam on Oct 28, 2026.
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Alexander Wick released 0 games on Steam in the last 12 months. 2 of their 2 games disclose AI.
- On Steam since 2023 with 2 games.
- Not released yet.
- AI judgment of production effort risk: Medium (deepseek-flash)
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Absorber 2's Steam page.
Does Absorber 2 have kernel-level anti-cheat? →
What the developer says
All artwork in the game (enemy portraits, spell, skill, status, attribute and stat icons, key art) was generated with OpenAI's ChatGPT image generation, directed and curated by the developer. The code and parts of the interface text were written with the help of Claude (Anthropic). Nothing is generated by AI while you play; there is no live-generated content.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-heavy · AI scope: major · effort risk: mediumReasoningThe disclosure states all artwork ships AI-generated, covering most visual asset types. Code and parts of interface text also used AI assistance. No live generation occurs during play, and the developer has few releases, so volume signals are absent. Against: Developer directed and curated the AI art, and only 2 games exist with no rapid release cadence, suggesting some real production effort rather than mass production. |
| Remove AI Slop open-source extension | Mostly AI-generated (art, UI/icons, marketing, code, text) |
FAQ
Does Absorber 2 use AI?
Yes. Absorber 2's developer discloses AI-generated content on its Steam page. All in-game artwork, including enemy portraits and icons, was AI-generated with ChatGPT under developer direction; code and some interface text used Claude.
Is Absorber 2 AI-generated?
AI-generated content makes up a major part of the game, according to its disclosure.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
