Does <Kobako> Training Arc | 岩斬り伝説 use AI?
All voice lines were made with AI narration tools; the rest of the game appears human-made.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on <Kobako> Training Arc | 岩斬り伝説's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Kōbako released 0 games on Steam in the last 12 months. 1 of their 3 games disclose AI.
- On Steam since — with 3 games.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
All voice lines in Training Arc were generated using AI narration tools. There is no live generation or player-facing AI system. All audio is pre-recorded, voiced by a warm, slightly gruff ossan voice with a strong local accent. He’ll accompany you through your training. Quiet, steady. Always there. Kōbako.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningThe disclosure states AI narration generated all voice lines, a player-facing audio asset, so scope is parts. No live generation or AI system is involved. Developer has few releases and no volume pattern suggesting mass production. Against: Only voice is AI; art, design and writing are not disclosed as AI, and the game is unreleased with no review data. |
| Remove AI Slop open-source extension | Mostly AI-generated (voice, music/sound) |
FAQ
Does <Kobako> Training Arc | 岩斬り伝説 use AI?
Yes. <Kobako> Training Arc | 岩斬り伝説's developer discloses AI-generated content on its Steam page. All voice lines were made with AI narration tools; the rest of the game appears human-made.
Is <Kobako> Training Arc | 岩斬り伝説 AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
