Does Cycle of Struggle: Ardengrad use AI?
Part of the soundtrack was drafted with generative tools, then manually produced, edited, mixed, and mastered.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- Visionary Impact
- Publisher
- Visionary Impact
- Release
- 6 Feb, 2026 (Early Access)
- Reviews
- Very Positive · 53
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Cycle of Struggle: Ardengrad's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Visionary Impact released 1 game on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- 53 player reviews, 98% positive (Very Positive).
- Our AI review of these signals: solid production.
What the developer says
Part of the original soundtrack was drafted using semi-automated generative tools. All of these tracks underwent significant manual production, editing, mixing, and mastering.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Minor AI · solid production, high confidenceReasoningThe disclosure covers only some soundtrack tracks, a supporting asset type, with significant manual work stated. The game has 53 reviews at 98% positive and the developer released one game in the past year, showing no volume-release pattern. Against: Music is a player-facing asset, so AI involvement is not purely marketing; the developer's single release limits evidence of sustained effort. |
| Remove AI Slop open-source extension | Some AI (music/sound) |
FAQ
Does Cycle of Struggle: Ardengrad use AI?
Yes. Cycle of Struggle: Ardengrad's developer discloses AI-generated content on its Steam page. Part of the soundtrack was drafted with generative tools, then manually produced, edited, mixed, and mastered.
Is Cycle of Struggle: Ardengrad AI-generated?
Only partly. AI is used in minor ways, such as store images, translation or small details.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.