Does Ashes of the Singularity II use AI?
Some campaign cutscenes use AI post-processing and compositing, and a few unit barks and minor characters use pre-generated stock AI voices.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Ashes of the Singularity II's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Oxide Games released 0 games on Steam in the last 12 months. 1 of their 2 games disclose AI.
- On Steam since 2024 with 2 games.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
AI was used to provide post processing effects and animation to art created by human Stardock artists for some of the campaign cutscenes. Some cutscenes use Stardock human artist-made 3D assets with AI to composite the final shot. Lastly, some in-game unit barks, notifications, and a few minor characters use pre-generated ElevenLabs stock voices. All lines were written by Stardock designers and reviewed before inclusion, and nothing is generated live during play.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, high confidenceReasoningDisclosure covers AI in cutscene post-processing/compositing and some pre-generated stock voices, while art and writing are human-made. Studio has few releases and no volume pattern. AI touches limited, supporting parts of a substantial RTS. Against: Cutscenes and voice are player-facing, but most art, writing, and gameplay appear human-made with review processes. |
| Remove AI Slop open-source extension | Mostly AI-generated (UI/icons, art, voice) |
FAQ
Does Ashes of the Singularity II use AI?
Yes. Ashes of the Singularity II's developer discloses AI-generated content on its Steam page. Some campaign cutscenes use AI post-processing and compositing, and a few unit barks and minor characters use pre-generated stock AI voices.
Is Ashes of the Singularity II AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
