Does Pulled Strings use AI?
Base visual assets were AI-generated with MidJourney and then edited by artists; AI also assisted localization proofreading.
AI judgment · deepseek-flash · AI-assisted · 72% confidence
Checked against Steam on Oct 28, 2026.

- Developer
- BT Interactable
- Publisher
- BT Interactable
- Release
- 29 Apr, 2026 (Early Access)
- Reviews
- 3 user reviews · 3
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- BT Interactable released 1 game on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Few players: released 6 months ago with only 3 reviews.
- AI judgment of production effort risk: Low (deepseek-flash)
What the developer says
Our small indie team has responsibly used generative AI tools to accelerate our development while maintaining full creative control. We used MidJourney to generate base visual assets, which were then carefully edited, customized, and rendered by our artists to match the game’s artistic direction. These AI-generated elements are part of the final visual content, but were not used “as-is” and underwent human refinement. For localization, we used AI-based tools to assist with proofreading and translation consistency, ensuring clearer communication across languages. No AI systems are used during gameplay or in real-time content generation. All interactive and gameplay logic was developed by our team. We fully comply with Steam’s policies regarding AI use, and all assets were created and integrated within the scope of ethical and legal use. Transparency and player trust are at the heart of our approach.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-assisted · AI scope: parts · effort risk: lowReasoningThe disclosure states MidJourney base visuals ship in the final game after human editing, so some in-game art is AI-generated. Localization tools are supporting use. Only one release in 12 months and gameplay logic is human-made, so no volume or low-effort pattern. Against: Developer says assets were refined by artists and no AI runs during gameplay; only 3 reviews makes effort signals thin. |
| Remove AI Slop open-source extension | Some AI (concept/reference, art, translation) |
| Games That Use AI Generation Steam curator | “Gen AI for visuals and localization.” |
Curator notes are the opinions of independent Steam curators, quoted as written. GameAICheck has not verified them.
FAQ
Does Pulled Strings use AI?
Yes. Pulled Strings's developer discloses AI-generated content on its Steam page. Base visual assets were AI-generated with MidJourney and then edited by artists; AI also assisted localization proofreading.
Is Pulled Strings AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
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