Does Burntime Remastered use AI?
AI upscaling and image generation were used for some character faces and widescreen backgrounds, with manual reworking.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- Jakob Harder, Max Design
- Publisher
- Jakob Harder
- Release
- 17 Dec, 2024
- Reviews
- Very Positive · 82
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Burntime Remastered's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Jakob Harder released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- 82 player reviews, 95% positive (Very Positive).
- Our AI review of these signals: solid production.
What the developer says
The original graphics were upscaled using a combination of traditional non-AI image scaling and Real-ESRGAN-based tools. Some were manually repainted afterward. For selected graphics, including character faces, OpenAI image-generation tools were used to reconstruct higher-resolution detail based on the original low-resolution artwork. The same tools were also used to extend some backgrounds for widescreen. I reworked the results by hand to make them fit the original artwork. Development of this remaster began in 2009; Codex has been used as a coding assistant since version 1.1.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, high confidenceReasoningThe disclosure states AI tools reconstructed selected graphics like character faces and extended backgrounds, while most assets were upscaled non-AI or repainted by hand. The developer has a long development history and only one game, with strong review scores indicating real effort. Against: The developer explicitly reworked AI results by hand and used traditional scaling for most graphics, suggesting limited AI scope. |
| Remove AI Slop open-source extension | Some AI (art, code) |
| AI Check Steam curator | “Uses AI generated Images (Disclosed in store page)” |
Curator notes are the opinions of independent Steam curators, quoted as written. GameAICheck has not verified them.
FAQ
Does Burntime Remastered use AI?
Yes. Burntime Remastered's developer discloses AI-generated content on its Steam page. AI upscaling and image generation were used for some character faces and widescreen backgrounds, with manual reworking.
Is Burntime Remastered AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
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