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Does Beneath The Six use AI?

Yes — AI-generated content is a major part of the game

An AI voice narrator trained on actor Tom Canton's recordings, plus LLM-generated daily dialogue and enemy/arena names, ship in-game.

Major AI · solid production

Our AI review, high confidence. Not a verdict; the evidence is below.

Checked against Steam on Oct 28, 2026.

Beneath The Six header image
Developer
Magicave
Publisher
Magicave
Release
14 Aug, 2025 (Early Access)
Reviews
Mostly Positive · 26

View on Steam ↗

Before you buy: anti-cheat, accounts, DRM

No anti-cheat, third-party account or DRM is declared on Beneath The Six's Steam page.

Full anti-cheat, account and DRM details, with change history →

Production signals

Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.

What the developer says

Beneath The Six features an AI narrator who serves as a dungeon master to guide you and comment on your experiences in the daily generated content. We commissioned actor Tom Canton (The Witcher TV series) to record a library of dialogue. This was then used by ElevenLabs to train the AI voice. Both Magicave and ElevenLabs have a commitment to ensuring the rights of voice actors are protected. Magicave has assigned ownership of the AI voice to Tom Canton, licensing it from him for use in the game, while allowing him the freedom to use his AI voice in other media – whether games, voiceovers, animations, audiobooks or movies (https://www.gamewatcher.com/news/beneath-the-six-turn-based-roguelike). Each day we generate new daily content for the dungeon and arena. As part of this we pass the generation data to an LLM to create dialogue for the AI narrator so they can comment on the content included for that day. Some of the daily generated content for the arena and dungeon modes use an LLM to create names for two other purposes. One is for creating the name of any Champion enemies which appear in the dungeon. The other is for creating a name for the daily arena run.

From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.

What other sources say

SourceTheir take
Steam disclosureAI content disclosed
AI judgment
deepseek-flash
Major AI · solid production, high confidence
Reasoning

The disclosure states an AI voice narrator and LLM-generated daily dialogue and names are part of the shipped game, covering voice and writing. This is a substantial AI role but paired with commissioned actor recordings and daily content generation, indicating real development. Only one release, so no volume-release pattern.

Against: Developer commissioned a professional actor and licensed the voice back to him; only one game released, no mass-production signals.

Remove AI Slop
open-source extension
Mostly AI-generated (voice, level design, art, story/dialogue, text)

FAQ

Does Beneath The Six use AI?

Yes. Beneath The Six's developer discloses AI-generated content on its Steam page. An AI voice narrator trained on actor Tom Canton's recordings, plus LLM-generated daily dialogue and enemy/arena names, ship in-game.

Is Beneath The Six AI-generated?

AI-generated content makes up a major part of the game, according to its disclosure.

How does GameAICheck know?

We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.

Is something wrong?

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