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Does Not A Banana: Capybara use AI?

Yes — AI is used for parts of the game

AI was used for inspiration on in-game items and skins, while the rest of the game appears human-made.

Partial AI · solid production

Our AI review, medium confidence. Not a verdict; the evidence is below.

Checked against Steam on Oct 28, 2026.

Not A Banana: Capybara header image
Developer
Katze, eugeniusz313
Publisher
Katze, eugeniusz313
Release
14 Aug, 2024
Reviews
Mixed · 57

View on Steam ↗

Before you buy: anti-cheat, accounts, DRM

No anti-cheat, third-party account or DRM is declared on Not A Banana: Capybara's Steam page.

Full anti-cheat, account and DRM details, with change history →

Production signals

Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.

What the developer says

When creating the game AI was used to get inspiration for new items and skins.

From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.

What other sources say

SourceTheir take
Steam disclosureAI content disclosed
AI judgment
deepseek-flash
Partial AI · solid production, medium confidence
Reasoning

The disclosure states AI helped generate ideas for items and skins, which are in-game assets, so scope is parts. The developer has only one game, released 26 months ago, with 57 reviews, showing no volume-release pattern. Curator note adds nothing beyond the disclosure.

Against: The disclosure frames AI as inspiration only, not direct asset generation, so actual AI-generated content shipping to players may be limited.

Remove AI Slop
open-source extension
Some AI (concept/reference, art)
AI Check
Steam curator
“Uses AI generated Images (Disclosed in store page)”

Curator notes are the opinions of independent Steam curators, quoted as written. GameAICheck has not verified them.

FAQ

Does Not A Banana: Capybara use AI?

Yes. Not A Banana: Capybara's developer discloses AI-generated content on its Steam page. AI was used for inspiration on in-game items and skins, while the rest of the game appears human-made.

Is Not A Banana: Capybara AI-generated?

Only partly. AI is used for parts of the game; most of it is made by the developers.

How does GameAICheck know?

We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.

Is something wrong?

Developers and players can dispute or report this page. We review every message and correct mistakes.

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