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Does RaceOnLife use AI?

Yes — AI is used for parts of the game

AI generates dynamic NPC dialogue and behavior; world, missions, races, and story are made by the development team.

Partial AI · solid production

Our AI review, medium confidence. Not a verdict; the evidence is below.

Checked against Steam on Oct 28, 2026.

RaceOnLife header image
Developer
ELife Studio
Publisher
ELife Studio
Release
Coming soon (Early Access)

View on Steam ↗

Before you buy: anti-cheat, accounts, DRM

No anti-cheat, third-party account or DRM is declared on RaceOnLife's Steam page.

Full anti-cheat, account and DRM details, with change history →

Production signals

Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.

What the developer says

RaceOnLife uses AI-driven NPC systems to create more dynamic interactions inside the game world. Some NPCs are designed to remember previous conversations, react to the player’s behavior, and respond differently depending on how the player communicates with them. These interactions may affect how NPCs guide, assist, ignore, challenge, or oppose the player during gameplay. Our goal is to make the island feel more alive, where conversations with non-player characters are not just static dialogue lines, but part of the player’s personal journey through the story and open world. AI features are used to support NPC behavior, dialogue variation, and player interaction systems. Core gameplay, world design, missions, vehicles, races, combat, progression, and major story content are created and directed by our development team. For live AI interactions, we are working with safety rules and moderation limits to reduce the risk of inappropriate, harmful, or illegal generated content.

From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.

What other sources say

SourceTheir take
Steam disclosureAI content disclosed
AI judgment
deepseek-flash
Partial AI · solid production, medium confidence
Reasoning

The disclosure states AI drives NPC dialogue variation and reactions during play, so some in-game content is AI-generated. It also states core gameplay, world design, missions, vehicles, races, and story are made by the team. The developer has one game, none released in the last 12 months, so no volume signal.

Against: The game is unreleased, so the actual proportion of AI-driven content cannot be verified; the disclosure claims AI is limited to supporting NPC systems.

Remove AI Slop
open-source extension
Mostly AI-generated (generated live in-game, story/dialogue, art)

FAQ

Does RaceOnLife use AI?

Yes. RaceOnLife's developer discloses AI-generated content on its Steam page. AI generates dynamic NPC dialogue and behavior; world, missions, races, and story are made by the development team.

Is RaceOnLife AI-generated?

Only partly. AI is used for parts of the game; most of it is made by the developers.

How does GameAICheck know?

We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.

Is something wrong?

Developers and players can dispute or report this page. We review every message and correct mistakes.

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