Does Book of Infinity: 1001 Nights use AI?
An LLM (DeepSeek) generates story content live during play, while hand-made art and human-written frameworks support it.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Book of Infinity: 1001 Nights's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Ada Eden released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
1001 Nights is a story-crafting game that started development as early as 2020, exploring creative narrative gameplay to bring players novel experiences they've never had before: telling stories and turning those stories into reality. All traditional game art assets are hand-crafted by our talented human artists. This includes character illustrations, scene models, UI elements, and all visual components that form the core aesthetic of our game. The game features an adaptive LLM-based storytelling system that responds to your unique inputs based on a language model called DeepSeek (we use both V4 Pro and V4 Flash). Our narrative engine draws from the rich tradition of Persian folklore and our original hand-written story frameworks by paid writers, then dynamically adapts these materials to create personalized experiences based on your inputs. Each playthrough becomes a unique collaboration between you and our narrative system. Our guiding principle has always been to create gaming experiences that were previously impossible - where technology serves as a creative collaborator rather than a replacement for human imagination. The soul of 1001 Nights comes from our human creators, inspired by ancient Persian folklore and brought to life through innovative narrative systems. For technical details about our implementation and the academic research behind our systems, please refer to the in-game introduction, and our published papers available on our official website. We're a small indie team committed to pushing the boundaries of interactive storytelling while respecting both player creativity and artistic integrity. We welcome any questions or feedback about our creative process via adaeden1001[at]gmail[dot]com or through our Discord community. Your input helps us continue improving this unique storytelling experience.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-driven · solid production, high confidenceReasoningThe disclosure states an adaptive LLM-based storytelling system responds to player inputs, generating narrative during play. That makes AI generation central to the experience, not a supporting asset. Hand-crafted art and paid writers show real effort, and the developer has no rapid-release pattern. Against: All traditional art assets are stated as hand-crafted, and story frameworks are hand-written by paid writers, indicating substantial human production effort. |
| Remove AI Slop open-source extension | Mostly AI-generated (generated live in-game, art, UI/icons, story/dialogue, text) |
FAQ
Does Book of Infinity: 1001 Nights use AI?
Yes. Book of Infinity: 1001 Nights's developer discloses AI-generated content on its Steam page. An LLM (DeepSeek) generates story content live during play, while hand-made art and human-written frameworks support it.
Is Book of Infinity: 1001 Nights AI-generated?
AI-generated content makes up a major part of the game, according to its disclosure.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
