Does Absorber use AI?
Six enemy artworks, community backgrounds, and translation were AI-generated; the rest of the game is hand-made.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- Alexander Wick
- Publisher
- Alexander Wick
- Release
- 9 Jul, 2023
- Reviews
- Mostly Positive · 78
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Absorber's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Alexander Wick released 0 games on Steam in the last 12 months. 2 of their 2 games disclose AI.
- On Steam since 2023 with 2 games.
- 78 player reviews, 70% positive (Mostly Positive).
- Our AI review of these signals: solid production.
What the developer says
Generative AI Artwork 6 of the game's 342 images (under 2%) were created with generative AI: the New-style artwork for the final six enemies. We are working on replacing them. Generative AI was also used to create the Steam Community backgrounds, based on Nikol's original hand-drawn artwork. Steam Community items cannot be changed once they are published. AI-Assisted Development Generative AI was used to translate the in-game text into the supported languages. The game's code was written with the assistance of Claude, an AI coding assistant. No AI-generated content is created during gameplay, and the game does not connect to any AI service.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Minor AI · solid production, high confidenceReasoningDisclosure states under 2% of images (6 of 342) are AI, plus AI translation and coding assistance. No AI content during gameplay. Developer has few releases and a modest review count, showing no volume-release pattern. Against: AI-assisted code and translation touch shipped text, and community backgrounds are AI-derived from original art, but these are supporting elements. |
| Remove AI Slop open-source extension | Mostly AI-generated (art, translation, code) |
FAQ
Does Absorber use AI?
Yes. Absorber's developer discloses AI-generated content on its Steam page. Six enemy artworks, community backgrounds, and translation were AI-generated; the rest of the game is hand-made.
Is Absorber AI-generated?
Only partly. AI is used in minor ways, such as store images, translation or small details.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.