Does Infinity: HexaDome Tactics use AI?
AI text-to-speech provides the optional announcer voice, and AI assisted rendering of visual novel art later retouched by artists.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- Blindspot Games
- Publisher
- Blindspot Games
- Release
- 10 Sep, 2026
- Reviews
- Mostly Positive · 121
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Infinity: HexaDome Tactics's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Blindspot Games released 1 game on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- 121 player reviews, 74% positive (Mostly Positive).
- Our AI review of these signals: solid production.
What the developer says
AI Content Disclosure The entire game – gameplay, features, story, dialogue, design, and UI – is made by humans. AI was used in two specific places: 1. Announcer voice (optional): All announcer lines are written by our writer; the voice is AI text-to-speech. The announcer adapts to the match by selecting from these pre-written lines. Experimental feature, can be disabled in settings. 2. Rendering assistance for the visual novel: The story and dialogue are written by our authors. All visual novel art is based on our own assets – character designs come from the official 3D models and artwork of the tabletop game, backgrounds from in-game screenshots. AI helped translate them into the novel's 2D style; every image was then retouched and corrected by our artists. Minor artifacts may remain. Spotted one? Please report it, we're actively fixing them.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, high confidenceReasoningThe disclosure states gameplay, story, dialogue, design and UI are human-made, with AI limited to an optional announcer voice and rendering assistance on visual novel images. Art was based on the studio's own assets and retouched by artists. One release in 12 months and 121 reviews suggest normal production, not volume output. Against: AI touches two shipped asset types (voice and visual novel art), and minor artifacts may remain in images. |
| Remove AI Slop open-source extension | Mostly AI-generated (story/dialogue, UI/icons, voice, art, marketing, translation) |
FAQ
Does Infinity: HexaDome Tactics use AI?
Yes. Infinity: HexaDome Tactics's developer discloses AI-generated content on its Steam page. AI text-to-speech provides the optional announcer voice, and AI assisted rendering of visual novel art later retouched by artists.
Is Infinity: HexaDome Tactics AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.