Does Below the Underworld use AI?
AI was used only for development assistance and early concept sketches; final narrative, art, and gameplay are hand-crafted.
AI judgment · deepseek-flash · AI-assisted · 70% confidence
Checked against Steam on Oct 28, 2026.
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Nick van 't End released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- AI judgment of production effort risk: Low (deepseek-flash)
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Below the Underworld's Steam page.
Does Below the Underworld have kernel-level anti-cheat? →
What the developer says
Description of the Game’s Use of AI Our game does not use generative AI to create gameplay behavior or influence player decisions. All narrative content, character behavior, dialogue, level design, and artistic direction are hand-crafted by the developer. We only use AI in limited, non-gameplay ways, such as: Development assistance (e.g., debugging or improving scripts). Optional asset prototyping (concept sketches used as early references before creating final assets). No AI systems interact with the player during gameplay, and no player data is used to train AI models. The in-game guidance, character responses, and story progression are fully authored, not generated dynamically by AI.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-assisted · AI scope: minor · effort risk: lowReasoningThe disclosure states AI was limited to debugging/script help and optional concept prototyping, not shipped assets. Narrative, dialogue, level design, and art direction are described as hand-authored. Developer has one game and no rapid-release pattern. Against: Concept sketches are AI-assisted references that could influence final art, and the disclosure is self-reported with no independent verification. |
| Remove AI Slop open-source extension | Some AI (code, story/dialogue, concept/reference) |
FAQ
Does Below the Underworld use AI?
Yes. Below the Underworld's developer discloses AI-generated content on its Steam page. AI was used only for development assistance and early concept sketches; final narrative, art, and gameplay are hand-crafted.
Is Below the Underworld AI-generated?
Only partly. AI is used in minor ways, such as store images, translation or small details.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
